It’s almost midnight and I’m listening to That 2 A.M. Fresh Air lofi mix on youtube. I’ve done my work, chores, had some fun in Final Fantasy XIV and now I figured it’s a good time to write a blog post. I’m still wondering if I should keep it as a personal diary of a solo game developer or turn it into Panzerlife’s professional website. Let’s keep it a diary for now.
First of all, some news. From now on I will try (really hard!) to post here at least ONCE every month. I would like to record progress on my project and make everyone sure that I am indeed working on it. Besides, it motivates me to work harder because I will try to show something good every month. I also promised myself to build a community around it – not just for marketing reasons but mainly because if you are interested in tanks then we have the same damn hobbies. I genuinely want to make some friends as I’m working on the game!
It’s been 10 months since my last post here. WOW. I don’t need to mention how dreadful 2020 is to all of us (but I will). We socialize even less than usual, our favorite live events get cancelled (rip anime & gaming cons T^T) and we’re all learning how to live remotely.
As for me, I took part in a pride-themed Touhou game jam, tried to start over with my old project called Neettown, did some pixel art, Blender renders and got stuck at my parents’ house for 20 days with my old college laptop because of covid quarantine. My mom was tested positive and soon after that I had started feeling sick too but we’re all good now.
It’s been a while since the last time I’ve posted anything here. Let’s get a little bit emotional then! 2019 was a difficult year for me. I started it with a really poor mental health and then I was trying to overcome it througout the whole year. And hey, I did it. My self-confidence went from 0 to 5/10. The number of my local Polish friends went from 1 to a bunch. I can tell you now – don’t rely on having Internet friends only. They’re great but you end up having nobody to hang out with irl.
Last year I didn’t do much gamedev stuff until December. That’s when I entered 2-Buttons Game Jam on itch.io which turned out to be a lot of ‘first times’ for me. My first game jam, first try at pixel art, first 2D game (even Hungry Bucket was 3D) and first time composing ‘8-bit’ music for the game. I had one week to develop a game which uses two input buttons only. The result of that one stressful week was Christmas Space Bear vs Santa. You can play it for free here: https://kuma-bear.itch.io/christmas-space-bear
First of all, I just want to say that I love everyone who comes here and reads my posts. I have no idea how did you get here and most likely nobody even remembers that I do have a website but just thinking of you motivates me to write a post every now and then. :3
I’m also sorry for being inactive for almost 6 months. It was one of the darkest periods in my life.
So far I only designed three t-shirts but I’m especially proud of my minimalist Shimakaze. It took me 5 hours and making it was a relaxing experience. Doing something creative instead of playing video games all day always makes me feel good. ^^
First of all I just wanted to say that I still care about my website. I just didn’t have anything interesting to say for quite a while lmao. Fun fact: the purpose of twitter feed on the right side is to prove that I’m not really dead irl.
Now the big news: I have refreshed my Bear House discord server. That includes new layout, new emotes, new roles, new bot and adding rules.
I think it’s a pretty chill place to hang out now, just look at it. You can join us by clicking this link: https://discord.gg/N7RfDbQ
We’re waiting for you!
I have one more thing to say. This website is next.
Sadly one game each month idea didn’t work but I hope to release a new one on 31st December and then I have big plans for 2019, but that’s a material for another blog post.
after a period of streaming variety of games, trying hard in Overwatch and finally doing nothing because of low motivation I’ve realized that there isn’t anything which gives me more satisfaction than gamedev.
This is why I’m going to refresh my website (starting with replacing free wordpress site by tsunderekuma.com domain and no ads) and be even more determined to make games.
And because having good ideas is not enough, I want to hone my skills by making one mobile mini game each month.
It’s only the second day of me being free at last. Yesterday I was, *cough cough* celebrating and today I want to go back to work. There’s so much things I’d like to do! To keep myself organized, I got back to using a certain Internet organizer (no free commercials here, teehee. Unless you don’t use adblock. I’m sorry for these. For now I’m too poor to afford a premium no-ad wordpress) and here are my main goals for November: Continue reading →
I removed gifs from my previous posts, because I was applying for a job in gamedev and I wanted this blog to look more serious, as I included it in my resume. But that’s not the case anymore and I can be silly again ecksDeeee
Are you 12 or what?!
In contrary to what you may think, I’m 25 and not 12, and for the last few months I’d been looking for a job in gamedev as a QA Tester. I sent my resumes to few Polish companies (both outsource ones and developers) and one of them actually replied. It was CD Projekt Red. The guys known for games like the Witcher, the Witcher and the Witcher. I was super excited! Continue reading →